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Re: Hideous Destructor
Posted: Wed Jul 01, 2026 12:27 am
by Virtually_Char
GenericFiredemon wrote: Tue Jun 30, 2026 11:13 pm
It's like riding a bike.... While being shot at by jackboots.
Yeahhh I don't remember my bike having like 30+ inputs

Re: Hideous Destructor
Posted: Thu Jul 02, 2026 11:38 am
by Annalise Bloodrose
I've been wanting to get into HDest! Just not sure where to start.
Re: Hideous Destructor
Posted: Fri Jul 03, 2026 12:08 am
by GenericFiredemon

- krita_i87hH1XWSE.png (91.9 KiB) Viewed 428 times
I love the level of shenanigans it has you engage with.
It makes being a chaos gremlin feel so much more fun, since finding the means to do so can be a bit more of a challenge
Re: Hideous Destructor
Posted: Fri Jul 03, 2026 8:00 am
by ghostUniform
Annalise Bloodrose wrote: Thu Jul 02, 2026 11:38 am
I've been wanting to get into HDest! Just not sure where to start.
soooo this vid is a /liiiil/ out of date but it's still good starter info!
https://youtu.be/QSssmjAE7xI
Re: Hideous Destructor
Posted: Fri Jul 10, 2026 12:33 pm
by Lightman68
Been having good fun running a familiar setup:
+sv_singleplayerrespawn 1
+fraglimit 3
+hd_dropeverythingondeath 1
and for extra spiciness
sv_fastmonsters 1 (This makes stuff like revenants and babuins even more hellish)
I got a mod that adds a leather jacket, so when dropping everything on death, I can respawn with a minimal loadout of leather jacket and pistol using a bind upon living again. Once the 3 lives are up, I admit defeat n just skip to the next level.
I think this serves as a middle between using saves or starting from the very beginning.
But ye this along with a bite sized pack of obsidian generated maps (4 of them) I think make for a cool exercise in sharpening HDest skills and room clearing knowledges. Also dependent on what settings you input in the Obsidian settings.
Re: Hideous Destructor
Posted: Mon Jul 13, 2026 1:14 am
by Drikanis
+sv_singleplayerrespawn 1
+fraglimit 3
this! it took me a long time to figure out, but it makes it a lot less punishing.
though it does make me wish that levels were designed with respawning in mind, with soulslike shortcuts you can unlock. that's something i'd like to try if i ever got into making maps. :3
Re: Hideous Destructor
Posted: Sat Jul 18, 2026 2:01 pm
by GenericFiredemon
>_> Yeah i might wanna keep that in mind in future maps i plan on making....